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Battlefield 6 Update Enhances Jet Operations and Melee Mechanics

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Battlefield 6 Update Enhances Jet Operations and Melee Mechanics

This week, the launch of Battlefield 6's Season 2 has been rescheduled to February 17, providing developers with extra time to fine-tune various elements of the game. However, exciting updates are still on the way. Electronic Arts has announced that Battlefield 6 Update 1.1.3.5 will be released on Tuesday, January 20, featuring significant improvements particularly in jet combat.

The new update reduces jet cannon damage against air vehicles by approximately 40%, meaning players will need to land more hits to destroy enemies in the sky. It's important to note that the previously discussed air radar feature will not be included in this update.

Melee combat also sees its share of enhancements, with a focus on responsiveness, consistency, and sprinting behavior during knife and sledgehammer attacks. Players can expect better performance from the Assault Ladder, as well as various improvements to the user interface and display in both Redsec and Multiplayer modes, all contributing to enhanced stability during Battle Royale and Gauntlet matches.

As the first season is extended, developers are adding fresh weekly challenges and introducing a Frostfire bonus path with rewards such as XP boosts, vehicle skins, and player-card customization options. Season pass holders can look forward to receiving weapon packages, career-wide XP boosts, and additional cosmetics as well.

Below are the patch notes for Battlefield 6 Season 1 Update 1.1.3.5, set to go live on January 20 at 1 AM PT / 4 AM ET.

Patch Notes for Battlefield 6 Season 1 Update 1.1.3.5

Key Improvements

  • Enhanced responsiveness, consistency, and sprint behavior for melee attacks.
  • Adjusted jet combat balance, making jet cannon weapons less effective against airborne targets.
  • Refined UI and HUD elements in Multiplayer and REDSEC modes for improved navigation and visibility.

Changelog

Vehicles

Fixed an issue causing vehicle explosions when a takedown occurred on an enemy soldier on top of them.

Jet cannon damage against jets and helicopters has been decreased, now requiring around 40% more hits to eliminate air targets.

Weapons

  • Bipod attachments will no longer incorrectly display a hipfire accuracy bonus unless deployed.
  • Corrects GRIM 1.50x optic loadout points from 15 to the appropriate 25.
  • Tweaked RPKM iron sights and other weapon functionalities for improved accuracy.
  • Improved sprint interruption settings while executing melee attacks.
  • Target dummies in the Firing Range will now take damage upon getting up.

Gadgets

  • Addressed issues allowing the GDPIS to persist when targeted by specific tools.
  • Sniper Decoy behavior has been fixed to properly hide scope glints.

Assault Ladder

  • Resolved issues with accessing ladders and improved climb animations.

UI & HUD

  • Players can now customize reticle colors in weapon and gadget scopes.
  • Enhanced soldier lighting to improve visual quality in the game.

VFX & Video

  • Adjusted explosion particle effects to reduce shockwave intensity.

Redsec Updates

Weapons

  • Fixed inconsistencies in jump landing speeds in Redsec mode.

Map & Modes

  • Resolved a problem with the Gauntlet mode's 'Data Extraction' involving the drone.

UI & HUD

Battle Royale

  • Fixed intermittent armor bar visibility issues.
  • Corrected icon display errors in the loot feed.

Gauntlet

  • Fixed disappearing armor bar after rapid loadout editing.

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